Start your free trial. Book description A pragmatic guide for developing your own games with Python About This Book Strengthen your fundamentals of game programming with Python language Seven hands-on games to create 2D and 3D games rapidly from scratch Illustrative guide to explore the different GUI libraries for building your games Who This Book Is For If you have ever wanted to create casual games in Python and you would like to explore various GUI technologies that this language offers, this is the book for you.
What You Will Learn Take advantage of Python's clean syntax to build games quickly Discover distinct frameworks for developing graphical applications Implement non-player characters NPCs with autonomous and seemingly intelligent behaviors Design and code some popular games like Pong and tower defense Compose maps and levels for your sprite-based games in an easy manner Modularize and apply object-oriented principles during the design of your games Exploit libraries like Chimpunk2D, cocos2d, and Tkinter Create natural user interfaces NUIs , using a camera and computer vision algorithms to interpret the player's real-world actions In Detail With a growing interest in learning to program, game development is an appealing topic for getting started with coding.
Style and approach This book is an example-based guide that will teach you to build games using Python. Show and hide more. Publisher resources Download Example Code. Table of contents Product information.
Free access for Packt account holders Preface What this book covers What you need for this book Who this book is for Conventions Reader feedback Customer support Downloading the example code Downloading the color images of this book Errata Piracy Questions 1. Hello, Pong! Shoot'em up! You might also like book 40 Algorithms Every Programmer Should Know by Imran Ahmad Learn algorithms for solving classic computer science problems with this concise guide covering everything from fundamental … book Software Engineering at Google by Titus Winters, Tom Manshreck, Hyrum Wright Today, software engineers need to know not only how to program effectively but also how to … book Impractical Python Projects by Lee Vaughan Impractical Python Projects picks up where the complete beginner books leave off, expanding on existing concepts … book Tiny Python Projects by Ken Youens-Clark The projects are tiny, but the rewards are big: each chapter in Tiny Python Projects challenges ….
Get it now. It is also about Python. However, there is much more. The study of algorithms and data structures is central to understanding what computer science is all a Published on : Aug. Shaw 0. This book offers a highly accessible introduction to natural language processing, the field that supports a variety of language technologies, from predictive text and email filtering to automatic s Published on : July 10, Python version: TW pages.
Percival 0. By taking you through the development of a real web application from beginning to end, the updated second edition of this hands-on guide demonstrates the practical advantages of test-driven develop If you know how to program, you have the skills to turn data into knowledge, using tools of probability and statistics.
This concise introduction shows you how to perform statistical analysis compu Published on : Oct. With this book, you'll learn how to solve statistical problems with Pyth Published on : June 29, Python version: TW pages. The Flask Mega-Tutorial is an overarching tutorial for Python beginner and intermediate developers that teaches web development with the Flask framework.
I will be updating the list frequently and adding more ebook to the list which helps in mastering the Python.
This is a book about doing data science with Python, which immediately begs the question: what is data science? The book is not meant to be an introduction to Python or programming in general; The reader has familiarity with the Python language, including defining functions, assigning variables, calling methods of objects, controlling the flow of a program, and other basic tasks. Think Python is an introduction to Python programming for beginners.
It starts with basic programming concepts and is carefully designed to define all terms when they are first used and develop each new concept in a logical progression. All examples in the book are targeted to Python 3, and the supporting code has been updated to run in Python 2 and 3.
This book is for the intermediate programmer who has learned what variables and loops are but now wants to know what actual game programs look like? In the Python programming language, this book will teach you how to make graphical computer games with the Pygame framework also called the Pygame library. Pygame makes it easy to create programs with 2D graphics. All you need is a computer and this book to begin making your games.
Although the book quality may not be as professional and has typos and mistakes, it has great content for learning Python and covers some of the common issues faced by the developers and solutions towards it. The typical data structures book introduces a collection of fundamental data structures and algorithms that can be taught using any of the different programming languages available today.
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